“River Mountains Scene 3D model” has been added to your cart.

River Mountains Scene 3D model


$44.00

River Mountains Scene Made In Blender3D v3.1

Note: Only for Blender3d (uses particle system).

Texture Detail:

Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Grass: 2641*1679 (Diffuse and Normal maps).

Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).

Plants 2: 512*512 (Diffuse,Normal and roughness maps).

Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).

Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps).

Poly count:

Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742.

Check out my other models: Cgtrader.com/mohdarbaaz3.


River Mountains Scene Made In Blender3D v3.1

Note: Only for Blender3d (uses particle system).

Texture Detail:

Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Grass: 2641*1679 (Diffuse and Normal maps).

Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).

Plants 2: 512*512 (Diffuse,Normal and roughness maps).

Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).

Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps).

Poly count:

Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742.

Check out my other models: Cgtrader.com/mohdarbaaz3.

3D Model formats

Format limitations
Native
  • Textures 442 MB
  • Blender (.blend) (2 files)1.05 GBVersion: 3.1Renderer: Cycles
Exchange
  • Blender (.blend) (2 files)1.05 GBVersion: 3.1Renderer: Cycles