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Grand Hall 3D model


$179.00

Detailed 3D model of a classical hall/ballroom. Suitable for high resolution close-ups. Real world scale. Cameras are placed at eye level (~1.65m / ~5'5'')

The model is fully textured with Hdri system. Hdri and cameras are included in the file.

All objects have names and are organized with layers according to type of object. The model is composed of different objects: walls, gate, door, window, etc. The model uses PBR texturing except for the chandelier and glass wich are Procedural.

Textures include diffuse, normals, roughness, gloss, displacement and bump maps, in PNG format and JPEG format.


Detailed 3D model of a classical hall/ballroom. Suitable for high resolution close-ups. Real world scale. Cameras are placed at eye level (~1.65m / ~5'5'')

The model is fully textured with Hdri system. Hdri and cameras are included in the file.

All objects have names and are organized with layers according to type of object. The model is composed of different objects: walls, gate, door, window, etc. The model uses PBR texturing except for the chandelier and glass wich are Procedural.

Textures include diffuse, normals, roughness, gloss, displacement and bump maps, in PNG format and JPEG format.

3D Model formats

Format limitations
Native
  • Blender 4.2 (.blend)73.5 MBVersion: 4.2Renderer: Cycles 4.2
Exchange
  • Textures 1.22 GB
  • Other 1.29 GB